Current
Each particle's velocity is set to the emitter's current velocity value, every frame.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.ParticleSystemModule
Current = 1
Remarks
If the curve multiplier's default value (a constant value of 1) is not modified, this gives the effect of the particles sticking with the emitter. The magnitude of the inherited velocity can be modified by the curve multiplier.