GetMaxImpulse(int)
Get the maximum impulse that the solver can apply at a particular contact point in this contact pair.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.PhysicsModule
public float GetMaxImpulse(int i)
Parameters
Index of the contact point.
Returns
Type | Description |
|---|---|
| float | The maximum impulse that can be applied. |
Remarks
Note that setting zero maximum impulse will be the same as disabling the contact point.