Points
Mesh is made from points.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
Points = 5
Remarks
In most of use cases, mesh index buffer should be "identity": 0, 1, 2, 3, 4, 5, ...
Additional Resources: Mesh.SetIndices function.