LerpUnclamped(float, float, float)
Linearly interpolates between a and b by t with no limit to t.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static float LerpUnclamped(float a, float b, float t)
Parameters
Returns
Type | Description |
|---|---|
| float | The float value as a result from the linear interpolation. |
Remarks
The parameter t is not clamped and a value based on and is supported. If t is less than zero, or greater than one, then Mathf.LerpUnclamped will result in a return value outside the range a to b.
abSuppose parameter a = 0.33f, and b = 1.5f. If interpolator t = -0.25f then the return value is 0.0375f.
Details: The calculation (b - a) is 1.17f. This is scaled by 0.25f and a result of 0.2925f is obtained. Subtracting this from a (because the interpolant t is negative) results in 0.0375f.
Additional Resources: Mathf.Lerp.