E
'e' key.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
E = 101
Examples
//Attach this to a GameObject//This script tells when the E arrow key is pressed down and when it is releasedusing UnityEngine;public class Example : MonoBehaviour{ void Update() { //Detect when the E arrow key is pressed down if (Input.GetKeyDown(KeyCode.E)) Debug.Log("E key was pressed."); //Detect when the E arrow key has been released if (Input.GetKeyUp(KeyCode.E)) Debug.Log("E key was released."); }}