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Unity Engine


GrassBillboard

The detail prototype will be rendered as billboards that are always facing the camera.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule
GrassBillboard = 0

Remarks

Grass will take normals from terrain directly underneath it, so that the shading matches the terrain.