SphericalJoint
Spherical joint only allows relative rotations of the two connected bodies.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.PhysicsModule
SphericalJoint = 3
Remarks
This joint allows twist around the body's anchor X axis, and swing in the conical angle defined in parent's anchor Y and Z axes. It's similar to ConfigurableJoint but doesn't allow linear motion.