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  1. Unity Version Control (previously Plastic SCM)

APPLYLOCAL

Apply local changes with the Unity Version Control CLI.
阅读时间1 分钟
最后更新于 10 个月前

Description

Checks for local changes (locally moved, locally deleted, and locally changed) and applies them, so that UVCS starts tracking those changes.

Usage

cm applylocal | al [--dependencies] [<item_path>[ ...]] [--machinereadable [--startlineseparator=<sep>] [--endlineseparator=<sep>] [--fieldseparator=<sep>]]

Options

Option / Argument

Description

--dependencies
Adds local change dependencies into the items to apply.
item_path
Items to be applied. Use a whitespace to separate paths. Use double quotes (
" "
) to specify paths containing spaces.
--machinereadable
Outputs the result in an easy-to-parse format.
--startlineseparator
Used with the
--machinereadable
flag, specifies how the lines should start.
--endlineseparator
Used with the
--machinereadable
flag, specifies how the lines should end.
--fieldseparator
Used with the
--machinereadable
flag, specifies how the fields should be separated.

Help

Remarks

  • If
    --dependencies
    and
    <item_path>
    are not specified, the operation involves all the local changes in the workspace.
  • It is always applied recursively from the given path.

Examples

cm applylocal foo.c bar.c
cm applylocal .
(Applies all local changes in the current directory.)
cm applylocal
(Applies all local changes in the workspace.)
cm applylocal --machinereadable
(Applies all local changes in the workspace, and prints the result in a simplified, easier-to-parse format.)
cm applylocal --machinereadable --startlineseparator=">"
--endlineseparator="<" --fieldseparator=","
(Applies all local changes in the workspace, and prints the result in a simplified, easier-to-parse format, starting and ending the lines and separating the fields with the specified strings.)

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