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Unity Engine

Unity Engine

TryGetSingletonEntity<T>(out Entity)

Gets the singleton Entity, and returns whether or not a singleton Entity of the specified type exists in the ComponentSystemBase.World.
阅读时间1 分钟最后更新于 19 天前

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule

TryGetSingletonEntity<T>(Entity)

警告
Deprecated. Use SystemAPI.TryGetSingletonEntity instead (RemovedAfter Entities 1.0)
public bool TryGetSingletonEntity<T>(out Entity value)

Parameters

value

The Entity associated with the specified singleton component. If a singleton of the specified types does not exist in the current ComponentSystemBase.World, this is set to Entity.Null

Returns

Type

Description

boolTrue, if exactly one Entity exists in the ComponentSystemBase.World with the provided component type.