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Unity Engine

Unity Engine

MayOnlyLiveInBlobStorageAttribute

Use this attribute if you have structs that use offset pointers that are only valid when they live inside the blob storage. It will turn ensure a compiler error is generated for every time a reference to the struct is copied, or a field is read from a reference to the struct this attribute is applied on.
阅读时间3 分钟最后更新于 19 天前

Definition

public class MayOnlyLiveInBlobStorageAttribute : Attribute

Inheritance

Inherited Members