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Unity Engine

Unity Engine

WriteULong(ulong)

Reads an 8-byte unsigned long from the stream and advances the current position of the stream by eight bytes.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule
public bool WriteULong(ulong value)

Parameters

value

The 8-byte unsigned long to write.

Returns

Type

Description

boolWhether the write was successful