WritePackedLong(long, in StreamCompressionModel)
Writes a 8-byte signed long value to the data stream using a StreamCompressionModel.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: Unity.Collections
- Assembly: UnityEngine.ManagedKernelModule
WritePackedLong(long, StreamCompressionModel)
public bool WritePackedLong(long value, in StreamCompressionModel model)
Parameters
Returns
Type | Description |
|---|---|
| bool | Whether the write was successful |