文档

Unity Engine

Unity Engine

WritePackedFixedString128Delta(FixedString128Bytes, FixedString128Bytes, in StreamCompressionModel)

Writes a delta FixedString128Bytes value to the data stream using a StreamCompressionModel.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule

WritePackedFixedString128Delta(FixedString128Bytes, FixedString128Bytes, StreamCompressionModel)

public bool WritePackedFixedString128Delta(FixedString128Bytes str, FixedString128Bytes baseline, in StreamCompressionModel model)

Parameters

The current
FixedString128Bytes
value.

The previous
FixedString128Bytes
value, used to compute the diff.

StreamCompressionModel model for writing value in a packed manner.

Returns

Type

Description

boolWhether the write was successful