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Unity Engine

Unity Engine

WritePackedFixedString512Delta(FixedString512Bytes, FixedString512Bytes, in StreamCompressionModel)

Writes a delta FixedString512Bytes value to the data stream using a StreamCompressionModel.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule

WritePackedFixedString512Delta(FixedString512Bytes, FixedString512Bytes, StreamCompressionModel)

public bool WritePackedFixedString512Delta(FixedString512Bytes str, FixedString512Bytes baseline, in StreamCompressionModel model)

Parameters

The current
FixedString512Bytes
value.

The previous
FixedString512Bytes
value, used to compute the diff.

StreamCompressionModel model for writing value in a packed manner.

Returns

Type

Description

boolWhether the write was successful