WriteBytes
Copy NativeArray of bytes into the writer's data buffer.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: Unity.Collections
- Assembly: UnityEngine.ManagedKernelModule
WriteBytes(NativeArray<byte>)
Copy NativeArray of bytes into the writer's data buffer.
public bool WriteBytes(NativeArray<byte> value)
Parameters
Source byte array
Returns
Type | Description |
|---|---|
| bool | Whether the write was successful |
WriteBytes(Span<byte>)
Copy of bytes into the writer's data buffer.
Spanpublic bool WriteBytes(Span<byte> value)
Parameters
Source byte span
Returns
Type | Description |
|---|---|
| bool | Whether the write was successful |