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Unity Engine

Unity Engine

WritePackedFixedString32Delta(FixedString32Bytes, FixedString32Bytes, in StreamCompressionModel)

Writes a FixedString32Bytes delta value to the data stream using a StreamCompressionModel.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Method
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule

WritePackedFixedString32Delta(FixedString32Bytes, FixedString32Bytes, StreamCompressionModel)

public bool WritePackedFixedString32Delta(FixedString32Bytes str, FixedString32Bytes baseline, in StreamCompressionModel model)

Parameters

The current
FixedString32Bytes
value.

The previous
FixedString32Bytes
value, used to compute the diff.

StreamCompressionModel model for writing value in a packed manner.

Returns

Type

Description

boolWhether the write was successful