Attention: Unity Reflect is now deprecated, and will no longer be available from December 2024. Unity no longer provides support for Reflect.

Using Reflect on the Quest 2

Reflect controls

 NameDescription
A:GeneralOpens the General sub-menu (F-I).
B:SceneOpens the Scene sub-menu (J-L).
C:ToolboxOpens the Toolbox sub-menu (M-N).
D:ParticipantsShows the Participants menu.
E:MicrophoneTurns the microphone on or off.

 NameDescription
F:ProjectsOpens the Projects menu.
G:SyncEnables or disables syncing.
H:Log outLogs out of Reflect.
I:AccountOpens the Account menu; lets you change your avatar.
J:BIM informationLets you see BIM metadata or isolate objects.
K:FiltersShows or hides different metadata categories.
L:Scene settingsLets you turn textures on or off.
M:Measure toolEnables the Measure tool.
N:Annotations toolEnables Annotation Mode.

Quest controls

When you have a model open, you can move around it using the Quest controllers.

Fly freely

While using the left controller, you change the direction you move by changing the direction of your head. 

ActionControl 

Fly around

Left thumbstick

Fly up/down

Left buttons

Fly faster

Left trigger while flying

Self-scale

ActionControl 

Scale up

Hold left grip + left trigger and right grip + right trigger, then move hands outwards.

Scale down

Hold left grip + left trigger and right grip + right trigger, then move hands inwards.

Move in increments

The right controller lets you move step by step, which may alleviate motion sickness that some users experience in VR.

ActionControl 

Teleport

Right thumbstick up to start; rotate thumbstick to orientate and release to teleport.
RotateRight thumbstick to snap turn 45 degrees.

Step backward

Right thumbstick down. 

Interaction

ActionControl

Reset view

Primary button of right controller (A)

Move model

Grip buttons

Scale

Press both grip buttons and move controllers nearer or farther from each other.

Rotate model

Press both grip buttons and turn controllers around each other.
Reset scale to 1xPress both grip buttons at the same time + primary button of left controller (X)
Undo last scale and rotationPress both grip buttons at the same time + secondary button of left controller (Y)