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Unity Studio
  • What's new in Unity Studio
  • Introduction to Unity Studio
  • Launch Unity Studio
  • Create your first Unity Studio project
  • Develop with Unity Studio
    • The Unity Studio interface
    • Save your progress
    • GameObjects
      • Work with GameObjects
      • Components
      • Empty objects and Parent empty objects
      • Primitives
      • Camera
      • Lights
    • Assets
    • Materials
    • Scene settings
    • Logic
    • The UI Creator
    • Animation
    • AI features
  • Collaborate in Unity Studio
  • Export drafts to the Unity Editor
  • Publish and share
  • Troubleshooting Unity Studio issues
  • Report bugs and share feedback
  • Manage your analytics and marketing preferences
  1. Unity Studio
  2. Develop with Unity Studio
  3. GameObjects

Work with GameObjects

Various tasks you can perform with GameObjects in your scene.
읽는 시간 3분
최근 업데이트: 4달 전

In Unity Studio, you use the Hierarchy panel to manage the GameObjects in your scene.
From the Hierarchy panel, you can:
  • Add a GameObject to your scene
  • Select a GameObject in your scene
  • Move, rotate, or scale a GameObject
  • GameObject context menu
  • Add components to GameObjects

Add a GameObject to your scene

You can add GameObjects to your scene to create a world for your application. To add new objects:
  1. Go to the Hierarchy panel.
  2. Select Add (+), or right-click in the Hierarchy panel. A menu shows which contains a list of the type of objects you can add to your scene.
  3. Select the type of object you want to add from the menu.
As a result, the new GameObject appears in your scene and in the Hierarchy panel.
Another way to add objects:
  1. Go to the Project panel.
  2. Drag an asset from the Project panel into the Scene view.
Any GameObject you add to the scene or hierarchy shows in the Hierarchy panel. This includes if you drag an object into your scene from the Project panel.

Select a GameObject in your scene

To select a GameObject:
  1. Go to the Hierarchy panel.
  2. Select on the name of your object in the hierarchy list.
To select multiple objects in the list, hold down the Shift or Ctrl (Cmd on macOS) keys as you select the items.

Move, rotate, or scale a GameObject

There are multiple ways to move, rotate, and scale GameObjects in your scene:
  • Use the toolbar
  • Use the Inspector

Use the toolbar

  1. Select the GameObject in the Hierarchy panel. The toolbar appears in the Scene view.
  2. From the toolbar, choose the appropriate tool to move, rotate or scale the object.
  3. Click and drag the on-screen handles to adjust the GameObject’s position, rotation, or scale.

Use the Inspector

  1. Select the GameObject in the Hierarchy panel. The Inspector window appears.
  2. On the Transform component, alter the GameObject's position, rotation, and scale.

GameObject context menu

Right-click the object(s) in the list to access further actions via the context menu.
To select multiple objects in the list, hold down the Shift or Ctrl (Cmd on macOS) keys as you right-click the items.

Property

Hotkey

Description

CutCtrl+XRemoves the selected GameObject(s) from the scene and places them on the clipboard. You can then paste the object elsewhere.
CopyCtrl+CCopies the selected GameObject(s) to the clipboard but doesn't remove them from the scene. You can then paste the copy elsewhere.
DuplicateCtrl+DCreate a copy of the object and place the copy at the same location.
DeleteDeleteRemove the object from the scene.

Move, rotate, or scale a GameObject

There are multiple ways to move, rotate, and scale GameObjects in your scene:
  • Use the toolbar
  • Use the Inspector

Use the toolbar

To move, rotate, or scale a GameObject from the toolbar:
  1. Select the GameObject in the Hierarchy panel. The toolbar appears in the Scene view.
  2. From the toolbar, choose the appropriate tool to move, rotate, or scale the object.
  3. Click and drag the on-screen handles to adjust the GameObject’s position, rotation, or scale.

Use the Inspector

To move, rotate, or scale a GameObject with the Inspector:
  1. Select the GameObject in the Hierarchy panel. The Inspector window appears.
  2. On the Transform component, alter the GameObject's position, rotation, and scale.

Add components to GameObjects

In Unity Studio, you can add components to GameObjects to give them new features or behaviors.
To add a component to a GameObject:
  1. Select the GameObject in the Hierarchy panel.
  2. In the Inspector panel, select the Add Component button.
  3. Choose the component you want to add from the list or search for it using the search bar.
Unity Studio adds the new component to the GameObject, and you can configure its properties in the Inspector panel.

Additional resources

  • Unity Engine - GameObjects
  • Unity Engine - Components
  • Components
  • Primitives
  • GameObjects

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  • 보고 있는 페이지
    • Add a GameObject to your scene

    • Select a GameObject in your scene

    • Move, rotate, or scale a GameObject

      • Use the toolbar

      • Use the Inspector

    • GameObject context menu

    • Move, rotate, or scale a GameObject

      • Use the toolbar

      • Use the Inspector

    • Add components to GameObjects

    • Additional resources


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