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Unity Engine

Unity Engine

rayTracingAccelerationStructureBuildFlags

The flags Unity uses when it builds acceleration structures associated with geometry used by renderers.
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Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public RayTracingAccelerationStructureBuildFlags rayTracingAccelerationStructureBuildFlags { get; set; }

Remarks

If you set Renderer.rayTracingAccelerationStructureBuildFlagsOverride to
true
, Unity uses these flags and overrides the default build flags specified when creating a RayTracingAccelerationStructure.