lightProbeProxyVolumeOverride
If set, the Renderer will use the Light Probe Proxy Volume component attached to the source GameObject.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public GameObject lightProbeProxyVolumeOverride { get; set; }