기술 자료

Unity Engine

Unity Engine

DisallowMultipleComponent

Prevents MonoBehaviour of same type (or subtype) to be added more than once to a GameObject.
읽는 시간 3분최근 업데이트: 한 달 전

Definition

[AttributeUsage(AttributeTargets.Class, Inherited = false)]public sealed class DisallowMultipleComponent : Attribute

Inheritance

Inherited Members