lodGroupMask
The LOD levels of the owning LODGroup that use this Renderer, as a bit mask.
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Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public uint lodGroupMask { get; }
Remarks
Bit is set when LOD level of LODGroup uses this Renderer, so a Renderer assigned to several levels has several bits set. A LODGroup supports at most 8 levels, so only the 8 lowest bits are ever set. The mask is 0 when the Renderer does not belong to a LODGroup.
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