RGBA32
Four channel (RGBA) texture format, 8-bits unsigned integer per channel.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
RGBA32 = 4
Remarks
Additional Resources: Texture2D, texture assets.
RGBA32 = 4