기술 자료

Unity Engine


User Manual

Script Reference

Unity Engine


RGB24

Three channel (RGB) texture format, 8-bits unsigned integer per channel.
읽는 시간 1분최근 업데이트: 24일 전

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
RGB24 = 3

Remarks

Note that there are almost no GPUs that support this format natively, so at texture load time it is converted into an TextureFormat.RGBA32 format. RGB24 is thus only useful for some game build size savings.
Additional Resources: Texture2D, texture assets.