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Unity Engine


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Script Reference

Unity Engine


R8

Single channel (R) texture format, 8-bits unsigned integer.
읽는 시간 1분최근 업데이트: 25일 전

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
R8 = 63

Remarks

Note that not all graphics cards support all texture formats, use SystemInfo.SupportsTextureFormat to check.
Additional Resources: Texture2D.format, texture assets.