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Unity Engine

Unity Engine

AnimatorCullingMode

Culling mode for the Animator.
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Definition

  • Type: Enum
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AnimationModule
public enum AnimatorCullingMode

Fields

Value

Description

AlwaysAnimateAlways animate the entire character. Object is animated even when offscreen.
CullCompletelyAnimation is completely disabled when renderers are not visible.
CullUpdateTransformsRetarget, IK and write of Transforms are disabled when renderers are not visible.