defaultMaxAngularSpeed
Default maximum angular speed of the dynamic Rigidbody, in radians (default 50).
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Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.PhysicsModule
public static float defaultMaxAngularSpeed { get; set; }
Remarks
Controls the maximum angualr speed of the dynamic Rigidbody, measured in radians. The angular speed limit can also be modified with Rigidbody.maxAngularVelocity on a per rigid body basis.