기술 자료

Unity Engine

Unity Engine

bounceThreshold

Two colliding objects with a relative velocity below this will not bounce (default 2). Must be positive.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.PhysicsModule
public static float bounceThreshold { get; set; }

Remarks

This value is usually changed in
Edit->Project Settings->Physics
inspector instead of from scripts.

Examples

using UnityEngine;public class Example : MonoBehaviour{ void Start() { Physics.bounceThreshold = 1; }}