bounceThreshold
Two colliding objects with a relative velocity below this will not bounce (default 2). Must be positive.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.PhysicsModule
public static float bounceThreshold { get; set; }
Remarks
This value is usually changed in inspector instead of from scripts.
Edit->Project Settings->PhysicsExamples
using UnityEngine;public class Example : MonoBehaviour{ void Start() { Physics.bounceThreshold = 1; }}