RuntimeAnimatorController
The runtime representation of the AnimatorController. Use this representation to change the Animator Controller during runtime.
읽는 시간 4분최근 업데이트: 한 달 전
Definition
- Type: Class
- Namespace: UnityEngine
- Assembly: UnityEngine.AnimationModule
- Inherits from: Object
[ExcludeFromObjectFactory]public class RuntimeAnimatorController : Object
Properties
Property | Description |
|---|---|
| animationClips | Retrieves all AnimationClip used by the controller. |
Inheritance
Operators
Operator | Description |
|---|---|
| operator == | Compares two object references to see if they refer to the same object. |
| bool | Determines whether the object exists. |
| operator != | Compares if two objects refer to a different object. |