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Unity Engine

Unity Engine

PhysicsUpdateBehaviour2D

A base type for 2D physics components that required a callback during FixedUpdate.
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Definition

public class PhysicsUpdateBehaviour2D : Behaviour

Inheritance

Inherited Members

Operators

Operator

Description

operator ==Compares two object references to see if they refer to the same object.
boolDetermines whether the object exists.
operator !=Compares if two objects refer to a different object.