GetVertices(List<Vector3>)
Gets the vertex positions of the Mesh.
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Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public void GetVertices(List<Vector3> vertices)
Parameters
A list of vertex positions to populate.
Remarks
Use this method instead of Mesh.vertices if you control the life cycle of the list passed in and you want to avoid allocating a new array with every access.
Additional Resources: Mesh.AcquireReadOnlyMeshData function.