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Manage Unity Version Control files with Asset Manager

Add files from Unity Version Control to Cloud Assets to enhance them which will help you to identify the Cloud Assets with previews and metadata. You can now access the most recent updates made via Unity Version Control clients on Asset Manager.
읽는 시간 2분
최근 업데이트: 4달 전

Prerequisites

Before you start, make sure you meet the following prerequisites:
  • You are the Asset Manager Admin in your Unity organization.
  • You have access rights to the Unity Version Control (Unity VCS) repository from which you want to index files.

Add files from Unity VCS to Cloud Assets

To add files from Unity VCS to Cloud Assets, follow these steps:
  1. In Asset Manager, on the top right side, select the + Add button.
  2. Select Add asset or Add multiple assets. A new window opens.
  3. In the dataset, select Browse VCS. The Unity Version Control file explorer opens.
  4. Select the Unity Version Control organization, repository, and branch you want to pull files from.
  5. Select the files or folders you want to create assets for.
참고
For adding multiple assets, each entity that is selected whether it's a file or a folder, is created as one asset in the Asset Manager.
6. Select the Open button. The files get added to the dataset.
7. Select Save changes. On the file level, the following metadata is added:
  • the file path in the Unity VCS repository.
  • the URL to the file on the Unity VCS dashboard page.
참고
You can download files from Asset Manager with Contributor or Consumer roles even if you don't have access to Unity VCS. For more information on roles and permissions, see Asset Manager level roles.
참고
The dataset created in the Asset Manager will automatically be updated based on the check ins in Unity VCS. You will not be billed for the additional use of storage of the files in the Unity VCS dataset.
중요
Disconnecting the integration does not remove the asset from the interface. It only disconnects it from the source file so that it no longer updates when you check in changes to Unity Version Control.

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