ドキュメント

Unity Engine

Unity Engine

SetBaseMapDirty()

Marks the terrain data as dirty to trigger an update of the terrain basemap texture.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule
public void SetBaseMapDirty()