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Unity Engine

Unity Engine

supportsStoreAndResolveAction

This property is true if the graphics API of the target build platform takes RenderBufferStoreAction.StoreAndResolve into account, false if otherwise.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static bool supportsStoreAndResolveAction { get; }

Remarks

Use this property to check if RenderBufferStoreAction.StoreAndResolve results in GPU storing the multisampled render target content.
Use this property to ensure that any multisampled render target content is stored and can be loaded correctly by any following RenderBufferLoadAction.Load load action.