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Unity Engine

Unity Engine

supportsRayTracingShaders

Checks if ray tracing shaders are supported by the current system configuration. (Read Only)
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static bool supportsRayTracingShaders { get; }

Remarks

Ray tracing support depends on the following: operating system support, GPU, graphics drivers and graphics API.
In DirectX 12 (DX12), this property corresponds to DirectX Raytracing (DXR) Tier 1.0 support which adds support for the following shader types: ray generation, miss, closest hit, any hit, intersection and callable shader.