ドキュメント

Unity Engine

Unity Engine

maxComputeBufferInputsHull

Determines how many compute buffers Unity supports simultaneously in a hull shader for reading. (Read Only)
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static int maxComputeBufferInputsHull { get; }