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Unity Engine

Unity Engine

CurrentActive

Currently active render target.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

CurrentActive = 1

Remarks

During command buffer execution, this identifies the render target that is active "right now". During command buffer execution, the active render target might be changed by CommandBuffer.SetRenderTarget or CommandBuffer.Blit commands.
Additional Resources: CommandBuffer.