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Unity Engine

Unity Engine

BuiltinShaderType

Built-in shader types used by GraphicsSettings.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public enum BuiltinShaderType

Remarks

Fields

Value

Description

DeferredReflectionsShader used for deferred reflection probes.
DeferredShadingShader used for deferred shading calculations.
DepthNormalsShader used for depth and normals texture when enabled on a Camera.
LensFlareDefault shader used for lens flares.
LightHaloDefault shader used for light halos.
MotionVectorsShader used for Motion Vectors when enabled on a Camera.
ScreenSpaceShadowsShader used for screen-space cascaded shadows.