ドキュメント

Unity Engine

Unity Engine

SinglePassStereoMode

Enum type defines the different stereo rendering modes available.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public enum SinglePassStereoMode

Fields

Value

Description

InstancingRender stereo using GPU instancing.
MultiviewRender stereo using OpenGL multiview.
NoneRender stereo using multiple passes.
SideBySideRender stereo to the left and right halves of a single, double-width render target.