ドキュメント

Unity Engine

Unity Engine

terrainFadeLength

Value set to Terrain.treeCrossFadeLength if TerrainQualityOverrides.FadeLength is set in QualitySettings.terrainQualityOverrides.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static float terrainFadeLength { get; set; }