realtimeGICPUUsage
How much CPU usage to assign to the final lighting calculations at runtime.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static int realtimeGICPUUsage { get; set; }
Remarks
Increase the CPU Usage setting for Realtime GI in the Quality Settings window. If you dedicate more CPU time, then the runtime lighting converges faster. This means that other systems receive less CPU time to do their work.