ドキュメント

Unity Engine

Unity Engine

streamingMipmapsActive

Enable automatic streaming of texture mipmap levels based on their distance from all active cameras.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static bool streamingMipmapsActive { get; set; }

Remarks