ドキュメント

Unity Engine

Unity Engine

callbacksOnDisable

Use this to control whether or not the appropriate OnCollisionExit2D or OnTriggerExit2D callbacks should be called when a Collider2D is disabled.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
public static bool callbacksOnDisable { get; set; }

Remarks

If the Collider2D being disabled has at least a single contact with another Collider2D then with this property set to true, a callback would be produced. With the property set to false, no callback would be produced.
Only "OnCollisionExit2D" or "OnTriggerExit2D" will be called by disabling a Collider2D.