ドキュメント

Unity Engine

Unity Engine

bounceThreshold

Any collisions with a relative linear velocity below this threshold will be treated as inelastic so no bounce will occur.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
public static float bounceThreshold { get; set; }