bounceThreshold
Any collisions with a relative linear velocity below this threshold will be treated as inelastic so no bounce will occur.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public static float bounceThreshold { get; set; }