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Unity Engine

Unity Engine

min

The maximum negative rotation away from the initial value that this muscle can apply.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AnimationModule
public Vector3 min { get; set; }

Remarks

The HumanLimit.center property specifies the rotation of the bone when the muscle is at "rest". The
min
value specfies the maximum negative rotation in degrees away from the rest value that the muscle can apply. The HumanLimit.max value specifies a similar limit but in the positive direction of rotation.
The allowed range for the minimum is -180..0 degrees.
Additional Resources: HumanLimit.useDefaultValues.