max
The maximum rotation away from the initial value that this muscle can apply.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.AnimationModule
public Vector3 max { get; set; }
Remarks
The HumanLimit.center property specifies the rotation of the bone when the muscle is at "rest". The value specfies the maximum rotation in degrees away from the rest value that the muscle can apply. The HumanLimit.min value specifies a similar limit but in the negative direction of rotation.
maxThe allowed range for the maximum is 0..180 degrees.
Additional Resources: HumanLimit.useDefaultValues.