SpriteMetaData
Editor data used in producing a Sprite.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Struct
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public struct SpriteMetaData
Remarks
Additional Resources: TextureImporter.spritesheet.
public struct SpriteMetaData