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Unity Engine

Unity Engine

DestroyAssetObjectEventArgs

A change of this type indicates that an asset object has been destroyed. This happens for example when Undo.DestroyObjectImmediate is used with an instance of an asset (e.g. Texture ). Note that this only covers destruction of asset objects in memory and not deletion of assets in the project on disk.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Struct
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public struct DestroyAssetObjectEventArgs

Constructors

Properties

Property

Description

entityIdThe EntityId of the modified asset.
guidThe GUID of the removed asset.
sceneThe scene that contained the asset. This is usually an invalid scene unless the asset is explicitly associated in a scene (e.g. RenderSettings).