ChangeSceneEventArgs
A change of this type indicates that an open scene has been changed ("dirtied") without any more specific information available. This happens for example when EditorSceneManager.MarkSceneDirty is used.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Struct
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public struct ChangeSceneEventArgs
Constructors
Constructor | Description |
|---|---|
| ChangeSceneEventArgs(UnityEngine.SceneManagement.Scene) | Constructs a new instance. |