ドキュメント

Unity Engine

Unity Engine

BuildAssetBundlesParameters

Provide various options to control the behavior of BuildPipeline.BuildAssetBundles.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Struct
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public struct BuildAssetBundlesParameters

Remarks

Properties

Property

Description

bundleDefinitionsArray defining the name and contents of each AssetBundle. (optional)
extraScriptingDefinesUser-specified preprocessor defines used while compiling assemblies during the AssetBundle build. (optional)
optionsFlags from the BuildAssetBundleOptions enum. (optional)
outputPathOutput path for the AssetBundles.
subtargetThe subtarget to build. (optional)
targetPlatformThe BuildTarget to build. (optional)